A Magic Instruction Card

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Original PlaneChase

  • < Elemental Thunder >
  • = Metallic Dreams +
  • @ Strike Force <
  • = Zombie Empire =
  • > < All = Cards + @

PlaneChase 2012

  • < > Chaos Reigns + @
  • = Night Of The Ninja +
  • < Primordial Hunger >
  • @ Savage Auras <
  • > < All = Cards + @


How To Play

  • During your turn, or any time you could cast a sourcery, you may roll the planar die.
  • You can reroll to try and planechase.
  • To roll the die, you must pay mana.
  • Mana Cost = # of Turn Rolls - 1
  • Roll 1: 0; Roll 2: 1; Roll 3: 2; ...
  • Rolls happen at instant speed.
  • Abilitys can trigger and go on the stack and can be responded to.

Why might you want to reroll the die?

Rolling the die could have three results:
  • If you roll a blank face, nothing happens.
  • If you roll the chaos symbol, the face-up plane card's chaos ability triggers.
  • Players may cast instants and activate abilities before it resolves.
  • If you roll the planeswalker symbol, the face-up plane card's unwritten planeswalking ability triggers.